Sound Dampeners
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/ Sound Dampeners | |
As a CBM item | |
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As a Bionic | |
Name | Sound Dampeners |
Bionic ID | bio_earplugs |
Toggled | true |
Other | |
As a Melee Weapon |
“ When this bionic is active, you can block hearing completely (with Enhanced Hearing deactivated) or dampen sound slightly (with Enhanced Hearing activated). ”
This item is a Compact Bionics Module.
( Edit Notes )
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is a passive CBM, can be toggled on and off, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
(View - Edit Notes )Notes
- This bionic can be turned on, which might have an power cost.
- Prevents becoming Deaf.
- Automatically installed by Enhanced Hearing.
- Can't be installed any other way.
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