Internal Unified Power System
: Internal Unified Power System Hitchhiker's Guide: | |
As a CBM item | |
---|---|
Materials | steel / plastic |
Volume | 10 |
Weight | 2.041 kg |
As a Bionic | |
Name | Internal Unified Power System |
Bionic ID | bio_ups |
Difficulty | 3 |
Toggled | true |
Other | |
Price | $ 250 |
As a Melee Weapon | |
Bash Dmg | 8 |
Cut Dmg | 0 |
To Hit | 0 |
CBMs are installed by interacting with autodoc or non-player character with high medical skills. Installation has a low chance of genetic damage, blood loss, or damage to existing bionics based on intelligence, electronics, first aid, mechanics, and the MD profession.
This is a passive CBM, can be toggled on and off, and can be viewed on the bionics menu (p). More details on bionics' JSON flags can be found here. Some bionics can also be disassembled (() to obtain burnt out bionics if you have a soldering iron (20) OR Integrated Toolset (20), 1 tool with screw driving quality of 1, and the electronics (7) and first aid (5) skill required.
(View - Edit Notes )Notes
- Uses the following bionic slot(s):
- torso 5.
- This bionic can be turned on, which might have an power cost.
- Allows you to power items that normally require you to carry a (powered) UPS from your bionic power storage.
- The UPS conversion mod can allow you to run almost any electronic device off your bionic power. Notable candidates include:
- Mp3 player (+20 morale for 1PU/150 turns)
- Survivor head torch (12-radius light, 1PU/18 turns; compare to the Cranial Flashlight which gives 4-radius light at 1PU/25 turns)
- Electric Jackhammer (10PU/tile of digging, makes very long underground tunnels feasible)
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