Inactive manhack
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, inactive manhack Hitchhiker's Guide: | |
General | |
---|---|
Materials | steel / plastic |
Volume | 0.25 liters |
Weight | 0.661 lbs or 300 g |
As a Tool | |
Ammo (start/max) | (0 / 0) |
Duration | 0 turns |
Other | |
Price | 6 $ |
As a Melee Weapon | |
Bash Dmg | 6 |
Cut Dmg | 6 |
To Hit | -3 |
“ A tool. ”
“ This is an inactive manhack. Manhacks are fist-sized robots that fly through the air. They are covered with whirring blades and attack by throwing themselves against their target. Use this item to reprogram and activate the manhack. Electronics and computer skill determines if the targeting matrix is reprogrammed successfully. ”
Notes
- When activated, the chance it might spawn a hostile manhack depends on your int, electronics and computer skill.
- Once activated it can be deactivated by moving into the active manhack itself. Friendly manhacks can tear through hordes of standard zombies with minor damage, but will wipe out in the face of special attacks, like electricity. Best used in small groups if possible.
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