Lightstrip
Jump to navigation
Jump to search
| ; lightstrip Hitchhiker's Guide: | |
| General | |
|---|---|
| Materials | plastic / iron |
| Volume | 0.25 liters |
| Weight | 0.002 lbs or 1 g |
| As a Tool | |
| Function | none |
| Ammo (start/max) | (12000 / 12000) |
| Ammo Type | AT_NULL |
| Duration | 150 turns |
| Other | |
| Price | 2 $ |
| Use Action | LIGHTSTRIP |
| As a Melee Weapon | |
| Bash Dmg | 1 |
| Cut Dmg | 0 |
| To Hit | 2 |
Inactive:
“ A light-emitting circuit wired directly to some batteries. Once activated, provides 25 hours of light per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable. ”
Active:
“ A light-emitting circuit wired directly to some batteries. Provides a weak light, lasting 25 hours per 3 (battery) charges. When the batteries die, you'll need to scrap it to recover the components that are reusable. ”
Notes
Dead:
“ A burnt-out lightstrip. You could disassemble this to recover the amplifier circuit. ”
Burnt-out lightstrips can be disassembled with any cutting utensil this to recover the amplifier circuit.
Provides only a single tile of light and can't be turned off. Perfect for crafting in the basement, as it is extremely energy-efficient. You can read with it, but it isn't bright enough to see the pages clearly and you'll read slower.
| ||||||||||||||||||||||||||||||
| |||||||||||||||||||||||