Radio
Jump to navigation
Jump to search
| ; radio Hitchhiker's Guide: | |
| General | |
|---|---|
| Materials | plastic / iron |
| Volume | 1 liter |
| Weight | 0.004 lbs or 2 g |
| As a Tool | |
| Function | radio_on, radio_off |
| Ammo (start/max) | (100 / 100) |
| Ammo Type | batteries |
| Duration | 8 turns |
| Other | |
| Price | 4.2 $ |
| Use Action | RADIO_OFF |
| As a Melee Weapon | |
| Bash Dmg | 4 |
| Cut Dmg | 0 |
| To Hit | -1 |
Inactive:
“ Using this radio turns it on. It will pick up any nearby signals being broadcast and play them audibly. ”
Active:
“ This radio is turned on, and continually draining its batteries. It is playing the broadcast being sent from any nearby radio towers. ”
Notes
Turning it on causes it to blare an annoying emergency broadcast. Attracts a crowd and so far only useful to scrap for amplifier circuits. In the future, it will broadcast hails from close factions.
| ||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||